Interaction Design

Note: Screenshots are from Gardens of Time on Facebook. Gardens of Time is © 2013 Playdom, Inc.

You can interact with this product here.
About this Feature
As Game Designer for Playdom's renowned hidden object game Gardens of Time, I manage and direct a large team of artists who create the game's distinctly vibrant hidden object scenes. I also help develop new interactions within the hidden object space and look for new ways to keep the core gameplay fresh and challenging, such as the detail matching mode shown above.
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